How To Save Eito From Invaders On Day 006 In The Hundred Line: Last Defense Academy

After some pretty heavy dialogue from Hiruko about those classmates who are choosing not to fight in The Hundred Line: Last Defense Academy, Eito vanishes suddenly the following day, and everyone realizes with one of the Extinguishers missing from the Entrance Hall that he must have left the school.

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Bring Darumi and Takemaru with you as you venture out on an expedition beyond the Undying Flames to find Eito (picking up plenty of early-game resources as you go), and prepare to save him from the clutches of some tough invaders before you carry him all the way back to school.

How To Rescue Eito From The Invaders

Hiruko threatening the group during the day 007 battle in The Hundred Line Last Defense Academy.

Step One: Find Eito

Go to the Cafeteria on the morning of Day 006 to learn that Eito has left the school following the threats Hiruko made the day before. She refuses to join your expedition to go find him and bring him back, but Darumi and Takemaru will join your exploration mission, so meet them in the Entrance Hall and interact with the fire extinguishers to venture outside.

If you haven’t done a board game expedition beyond the Undying Flames yet after they unlocked earlier in the week at the Academy, this is the mechanic you’ll use often to find essential resources, treasures, or missing characters when the story requires, though you can choose to head out on your own adventures during any morning Free Time segment.

The goal of this segment is to navigate to the checkpoint highlighted when you first entered the board game map, but you’re free to explore and gather resources along the way. Try not to lose too much HP for the team doing battles that you don’t have to do unless you’re familiar with the combat system (or are on a subsequent playthrough after your first), since you’ve got a boss fight of sorts coming up when you discover Eito on the marked space on the board. He’s surrounded, though, so you’ll need to fight to save him.

Darui when you leave to find Eito before the Day 006 battle in The Hundred Line Last Defense Academy.

Step Two: Battle

The goal of this battle is to eliminate every invader on the board, while remaining mindful to protect Eito from any further harm. You can see Eito’s HP down in the bottom left corner of your screen, and the invaders will attack him just as readily as they’ll attack you, so prioritize protecting Eito, since you’ll need to try again from the start of the fight if the invaders finish him off beyond the Flames where he can’t be revived by the drones.

As a regular character in combat, Eito only takes up one space on the board, so it’s not a bad idea to surround him as best you can. There are only four spaces from which he can be hit – combat doesn’t permit kitty-corner attacks on single target moves, so putting your three teammates removes three of the four spaces from which Eito can reasonably take damage.

Hopefully you’ve been focused on leveling up your Class Weapons during your free segments, because all three of your characters can learn secondary moves before you leave the school that will come in handy here. You can get by without them, but with Takumi gaining a stronger attack for single or double foes, Takemaru’s improved fork-like prong attack, and Darumi able to restrict the enemy advancing on Eito, upgrading Class Weapons during Free Time segments is always a good idea.

Darumi highlighting Takemaru, Eito, and Takumi in the Day 006 battle to save Eito in The Hundred Line Last Defense Academy.

Thankfully, each of the fighters on your team has multi-target attacks, so take out as many enemies as you can on your turn to minimize how many enemies mobilize against your team once you’ve expended your AP. You’ll need to pay special attention to the larger invaders, but it’s also a good idea to focus on killing the larger invaders, since doing so replenishes one AP when you take it out, which means you can string together some pretty sweet combos between that and your Voltage attacks.

Once the final invader goes down, the battle ends and you’ll bring Eito back to school, earning plenty of Battle Points for your efforts in the fight.

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