Summary
- Turning invisible in Baldur’s Gate 3 might seem like a sound strategy to sneak away and heal, but you’d be wrong.
- Enemies, even boss fights like Orin, will fully recuperate their health if you go invisible.
- Fans are calling on Larian to ‘fix’ this, but an easy solution is just to bring summons.
If you find yourself beaten and bruised mid-fight in Baldur’s Gate 3, it might seem like a decent strategy to turn invisible, run away, and recover. You can catch your bearings, heal your party, and return for another round — it’s a clever way to escape a fight without truly fleeing. At least, in theory.
For u/FamousTransition1187, it didn’t work out so well. “After 3,000 hours, I did the Durge showdown against Orin as a shadow monk, dualing the Justiciar’s Scimitar and Sussur Dagger,” they explained. “Rush in there, do my thing, turn invisible, hide in shadows. Orin is blind and silenced, and this is an absolute cakewalk for my shadow monk assassin. Except Orin can’t see us now and gives up. Six seconds later, invisible times out, Orin full heals, and combat starts over”.
Orin is a sore loser and a stinky doo doo head.
They’re not alone, either. u/aldrea3 shared a similar story of their Durge, also a monk, who went invisible mid-fight to heal, only for Orin to break off and reset. It’s hardly ideal sitting in the shadows and watching the opponent, who is already wiping the floor with you, suddenly regain their full strength while you’re still licking your wounds. So, understandably, fans are calling on Larian to ‘fix’ the issue.
“Larian Fix This Please”
“I hate that this can happen with full hostile enemies,” u/Theoreticalwzrd said. “It makes no sense. I understand with temporarily hostile enemies (something like being caught stealing and running away while invisible), but for something like a showdown where Orin hates your guts and wants to stay as Bhaal’s chosen instead of you, it makes zero sense.”
Hot take. Just because you’re invisible doesn’t mean you’re far enough from combat to flee. WHICH MEANS THE ENEMY SHOULDN’T BE ABLE TO EITHER. Larian fix this please.
Maybe it’ll be included in one of the upcoming smaller patches now that Larian is mostly done with the game, but I wouldn’t hold my breath (Orin might regain all her health). Instead, there are a few strategies that make invisibility a little more fair. As suggested by u/Haunting_Aide421, in all caps, you can bring summons into battle with you that Orin will remain hostile to even if you’re invisible, giving you that brief window to recuperate without ending the fight.
“I went invis with the cape/fog clouds with my ring of blindness,” u/Zestyclose-Task-521 explained. “I had also summoned elementals via scrolls before the fight to give her a target and it all worked accordingly, this was [Honour Mode] too. Was a cakewalk”.
So, if you do try to take on Orin and want a little break mid-fight, don’t go invisible unless you’ve got someone to take a few hits while you heal.