Final Fantasy 14 Fans Are Frustrated With How Quickly Cosmic Exploration Was Completed

Summary

  • Final Fantasy 14 fans are finding the new Cosmic Exploration content rather disappointing, with many having missed out due to how quickly it was completed.
  • Due to server-wide progression, many were either asleep or at work, which made it impossible for casual players to contribute to development.
  • Fans have being expressing frustration over the current system, and are urging Square Enix to change things so more people can feel included.

Final Fantasy 14’s new Cosmic Exploration content is finally here, providing that casual, grindy content that less dedicated players have been pining for ever since Dawntrail released last year. Lots of people will have grabbed their pickaxe, scythe, and crafting tool of choice and headed to the moon, but a lot of people are finding out that only disappointment was waiting for them.

You see, Cosmic Exploration was intended to be a joint project for every player across a server, almost like a team-bonding exercise. Everyone was meant to head to the moon and contribute to its development, whether it be via crafting or gathering. It was a cute idea, but it also seems to have been poorly executed, as the work was done so quickly that many have been left behind.

Final Fantasy 14 Fans Are Frustrated With How Quickly Cosmic Exploration Was Completed

Due to Cosmic Exploration progression being server-wide, a lot of people that were either asleep or at work when Patch 7.21 dropped have logged in to find out that they’ve missed out on development. Reddit user Onvyran was one such player, who got home from work and found out that they couldn’t contribute to progression, and that they’d missed phase transitions.

Related

Why Did Nobody Tell Me Final Fantasy 7 Was Good?

Yes, it’s sarcasm. But seriously, why did no one tell me?

It’s not an uncommon story either. One fan called the content “casual unfriendly”, while another called EasterViera says they “shouldn’t have to use PTO to enjoy my game.” There are some people saying the stuff people missed out on wasn’t that big, and that cutscenes can be viewed again, but another post from a user called YourGuyRye says the excuse isn’t good enough, and the current system is “abysmal”.

Personally, I slept through the entire thing, so I can relate to people being disappointed that they weren’t able to contribute, especially those that enjoy the crafting/gathering side of the game more than I do. Thankfully, more stages are coming every week, and more stars throughout the Patch 7.X series, so hopefully Square Enix can tweak how much work is needed to progress, so everybody can feel like they contributed.


final-fantasy-14-tag-cover.jpg

Final Fantasy 14

Systems


Released

August 27, 2013

ESRB

T for Teen – Language, Mild Blood, Sexual Themes, Use of Alcohol, Violence

Engine

Originally the Crystal Tools engine, but currently it’s a custom engine using parts of the Luminous Engine.

Multiplayer

Online Co-Op, Online Multiplayer

Steam Deck Compatibility

Playable



Leave a Comment

Your email address will not be published. Required fields are marked *